11/17/2023 0 Comments Super metroid rom no suit![]() ![]() Resources and access felt restricted at first until Super Missiles are obtained. Find items to open up new areas to reach more items and repeat until the end goal is complete. Rest of the gameplay is the familiar Super Metroid loop. The anti-gravity gimmick is restricted to a few rooms (understandably since it takes twice the effort to design spaces for two orientations) but isn't overly obtrusive and it's goofy and fun to play around with. Soundtrack will be a matter of personal taste as to whether it will be enjoyable but either way, the original compositions make for a unique atmosphere. One is the custom soundtrack, which is apparent within moments of starting the game. Read More There are a couple of unique features that stood out for me in this hack. I really struggled to control samus but it was fun to have a new gimmick in a hack other than "ruin vanilla physics". I think speedruns of this hack could be a lot of fun, due to all the routing choices you could make. I think this is a good hack that I would recommend to people. That's pretty much it for things I could want changed. They made a huge world and populating it fully probably just takes way more time than they had. However, I understand this hack was created in limited time by two people. I think the big rooms were sometimes a bit empty feeling due to a lack of enemies. So for a while I wandered around thinking it was just a weird way of preventing people getting stuck the way I had.Īside from that save warp, which ultimately wasn't that big of a deal, the only other frustration I had was that the map was hard for me to understand and navigate. I thought maybe it was an antisoftlock measure because I wasn't sure if I had lost any progress. Thankfully I had springball so I used springball jumps to get out of that area and back to areas I should have been in. When I reloaded I was in some water area. I was pretty mad at myself because I couldn't remember the last time I saved. I used IBJ to reach an underwater area (I didn't have gravity) and I got stuck. Read More There's a lot to like with this hack. But considering this was made in 6 months for a contest, is huge, had great custom graphics/HUD/ASM/music, QOL edits, I thought it was pretty darn good. Obviously escapes are cliche, and there was no ship, so I dunno, maybe could have teleported from somewhere. The only thing I didn't like was the end where after 99.9% of the hack being custom, you get dropped into a Vanilla room for a boss fight and it just ends with no escape. There were some bugs and slope errors, but didn't really detract from the experience for me at least. The bottom areas seemed heavily Hyper and Ancient Chozo inspired, also with good custom music that fit the areas' vibe. ![]() The hack's openness leads to some interesting item progression depending on your route and good replayability. Flying through those rooms with speed booster tech with catchy custom music in the background was a blast. The first area gave me vibes of a space aged Darkholme Hospital with undertones of SZM pirate ship. Players can no longer short charge shinespark into Hydraconįixed a map error where an item dot was in the wrong position The Phytor pre-spospo save bug has been fixed A few level design changes that fix slope errors and better direct the player This hack was created for the Oats n Goats contestĪ completely new planet and spaceship to explore with a never-before-seen tileset. Watch out Samus, the pirates have been experimenting with antigravity technology. Her suit has been outfitted to withstand and protect her from the virus that has begun to mutate organisms on the planet as well as the space pirates themselves. The Space Pirates have leaked a deadly virus on the minor planet Dysnomia, Samus must recover 5 artifacts and put an end to their reckless schemes. ![]()
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